GRIPPIN, A New First Person Adventure Game
Your mission is difficult yet straightforward: return the Grip to the Grip Shrine, perched on top of the highest Mountain.
What would a Bond game be without the usual Bond goodies? Well, it wouldn?t be a Bond game. This game does add a few nice ?upgrades? to the Bond formula, let?s start with stealth moves, 007 can now crouch to hide and evade enemies as well as make his way through smaller areas. In a third person view this is a beautiful thing. Along with crouching, 007 can also ?Wall-Hug? and peek out and target enemies. The auto aim system is pretty accurate, although a little rough when faced with multiple enemies. You lock on by pulling the left trigger and firing with the right, the problem lies in releasing and re-locking on a target. Under normal situation though, you can just move the ?Lock? to another enemy by moving the right stick in the direction of the enemy. There is a bonus in the targeting system, once you lock on, especially if your in a stealth frame of mind, you can move the point of aim within the target indicator, basically, once you have locked on you can fine tune your shot for the ?One shot and he?s down? head shot.
Since we have moved into the equipment 007 has let?s take a look through his bag of goodies. A couple of cool little toys this time around from our buddy ?Q?, played by Monty Python alum, John Cleese, the ?Rappel? gun is a neat gadget enabling you to scale up and down walls and access points that would seem unreachable, in some instances you even get to engage enemies as you scale a surface, you have the ability to move left or right, turn around and target your weapon as you would normally. Next we have the ?Q? Spider, a handy gadget when scouting areas ahead of you or too small to venture into, once at your point of impact you can detonate the Spider to access or disable any obstacles in your way. The ?Nano Suit? that renders you invisible, Sleeper Darts, Coin Grenades, and even an RC Car when the obvious way in won?t do. Of course when all else fails 007 can go hand-to-hand with the best of them, just enough combos to avoid being a button masher. Along with all of the gadgets 007 also has ?Bond Sense?, you can use Bond Sense to help figure out important aspects of your missions. You can activate BS?sorry, by using the D-Pad, once activated the action around you slows down and important objects and information have an aura around them.
Another aspect of EON are the Driving missions, while very entertaining, are a little sluggish at times. But you do get another Bond staple?the vehicles, decked out in usual Bond fashion. Along with the signature Aston Martin, V12 Vanquish by the way, Bond also has a sweet off road ride, no not just any SUV, a Porsche Cayenne Turbo, equipped with missiles, and guns, a Triumph Daytona 500 Motorcycle also equipped to Bond standards. I found the motorcycle missions a lot of fun. If that weren?t enough you even get to fly a helicopter.
Everything or Nothing truly does make you feel like you?re in a movie; the locales such as Egypt, Moscow, and New Orleans lend themselves well to the story. The game play is simple yet exciting and the in game ?Bond? moments that are seamlessly inserted into the game top off a sweet package. Bond fans will be thrilled, but this game may also draw in a few newbie?s to the series. EA did a great job not making this series get stale and predictable. The story line oozes Bond, and all of the traits of a good Bond venture are present, hell even Jaws make a triumphant return to take another ?bite? out of James.
Your mission is difficult yet straightforward: return the Grip to the Grip Shrine, perched on top of the highest Mountain.
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